![]() ![]() The trash in the area isnt hard either, the imp packs are the deadliest. Fel tome on the right hand side, unknown to me what it does but its there! Inscription scroll at the well, movement speed buff Engineer stuff left hand side on the ground, alerts even more mobs ![]() Npc on the right or left hand side, click him to treat his wounds and he will call mobs, another troll buff Fel Orb for warlocks, 10% crit buff statue on the right hand side, click it and you will alert mobs to come (not a buff, it will troll you so beware) A keg for monks on the left hand side, % mana and hp reg per sec If you didn't know, there are loads or (random) clickable buffs in the area! They're for certain classes, races and certain professions. Then there is the huge part before the 2nd boss. For the first Boss, all you have to do is jump 3 times when the debuff comes in and dodge his strike. The trash before the first boss is mostly skippable, kick surpress and charging station on the constructs and stunlock the mobs. Everyone, take your stuns if you shouldn't have them already for whatever reason. If you can do that then you basically don't need to do anything else, very little healing and very little tanking. The core mechanics of this dungeon all revovle around interrupting and stunning mobs. So i noticed that many people don't know what the hell they're doing in this dungeon so i will point out a few things to make your life in this dungeon easier (especially for your healers). ![]()
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